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Add test music
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@@ -1,3 +1,49 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<SongDef>
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<defName>test_music_1</defName>
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<clipPath>Gameplay/test_music_1</clipPath>
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<!--The probability of music appearing in the game-->
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<commonality>1.0</commonality>
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<!--Music volume-->
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<volume>1.0</volume>
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<!--If true, it only plays in a combat situation-->
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<tense>false</tense>
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<!--If true, it only plays in a combat situation-->
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<tense>false</tense>
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<!--If you want to limit the time of day, delete '<!- -' and '- ->' of the desired option-->
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<!--<allowedTimeOfDay>Day</allowedTimeOfDay>-->
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<!--<allowedTimeOfDay>Night</allowedTimeOfDay>-->
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<!--Listing the seasons in which this song is played-->
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<allowedSeasons> <li>Winter</li><li>Spring</li><li>Summer</li><li>Fall</li> </allowedSeasons>
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</SongDef>
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<SongDef>
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<defName>test_music_2</defName>
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<clipPath>Gameplay/test_music_2</clipPath>
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<!--The probability of music appearing in the game-->
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<commonality>1.0</commonality>
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<!--Music volume-->
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<volume>1.0</volume>
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<!--If true, it only plays in a combat situation-->
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<tense>false</tense>
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<!--If true, it only plays in a combat situation-->
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<tense>false</tense>
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<!--If you want to limit the time of day, delete '<!- -' and '- ->' of the desired option-->
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<!--<allowedTimeOfDay>Day</allowedTimeOfDay>-->
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<!--<allowedTimeOfDay>Night</allowedTimeOfDay>-->
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<!--Listing the seasons in which this song is played-->
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<allowedSeasons> <li>Winter</li><li>Spring</li><li>Summer</li><li>Fall</li> </allowedSeasons>
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</SongDef>
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</Defs>
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BIN
Sounds/Gameplay/test_music_1.mp3
Normal file
BIN
Sounds/Gameplay/test_music_1.mp3
Normal file
Binary file not shown.
BIN
Sounds/Gameplay/test_music_2.ogg
Normal file
BIN
Sounds/Gameplay/test_music_2.ogg
Normal file
Binary file not shown.
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