Getting back to basics

This commit is contained in:
2025-07-15 01:39:58 +03:00
parent 00bb0c9e46
commit e9018ae2ad
6 changed files with 30 additions and 149 deletions

View File

@@ -3,47 +3,44 @@ echo This command will completely overwrite the Songs_Gameplay.xml file of this
pause
setlocal enabledelayedexpansion
set "Songs_Gameplay_XML_path=Defs\SongDefs"
set "localappdata=%USERPROFILE%\AppData\LocalLow"
set "mod_user_dir=%localappdata%\Ludeon Studios\RimWorld by Ludeon Studios\AddMyMusic_data"
if not exist "%mod_user_dir%" mkdir "%mod_user_dir%"
set "music_database=%mod_user_dir%\music_is_here"
if not exist "%music_database%" mkdir "%music_database%"
set "music_path=Sounds\Gameplay"
chcp 65001
echo ^<?xml version="1.0" encoding="utf-8" ?^> > "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<Defs^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<?xml version="1.0" encoding="utf-8" ?^> > "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<Defs^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
for %%f in ("%music_database%\*") do (
for %%f in ("%music_path%\*") do (
set sound_name=%%~nf
echo ^<SongDef^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<defName^>!sound_name!^</defName^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<clipPath^>Gameplay/!sound_name!^</clipPath^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo. >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<^^!--The probability of music appearing in the game--^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<commonality^>1.0^</commonality^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo. >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<^^!--Music volume--^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<volume^>1.0^</volume^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo. >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<^^!--If true, it only plays in a combat situation--^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<tense^>false^</tense^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo. >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<^^!--If you want to limit the time of day, delete '^<^^!- -' and '- -^>' of the desired option--^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<^^!--^<allowedTimeOfDay^>Day^</allowedTimeOfDay^>--^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<^^!--^<allowedTimeOfDay^>Night^</allowedTimeOfDay^>--^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo. >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<^^!--Listing the seasons in which this song is played--^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<allowedSeasons^> ^<li^>Winter^</li^>^<li^>Spring^</li^>^<li^>Summer^</li^>^<li^>Fall^</li^> ^</allowedSeasons^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^<SongDef^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<defName^>!sound_name!^</defName^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<clipPath^>Gameplay/!sound_name!^</clipPath^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo. >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<^^!--The probability of music appearing in the game--^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<commonality^>1.0^</commonality^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo. >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<^^!--Music volume--^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<volume^>1.0^</volume^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo. >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<^^!--If true, it only plays in a combat situation--^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<tense^>false^</tense^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo. >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<^^!--If you want to limit the time of day, delete '^<^^!- -' and '- -^>' of the desired option--^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<^^!--^<allowedTimeOfDay^>Day^</allowedTimeOfDay^>--^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<^^!--^<allowedTimeOfDay^>Night^</allowedTimeOfDay^>--^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo. >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<^^!--Listing the seasons in which this song is played--^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^<allowedSeasons^> ^<li^>Winter^</li^>^<li^>Spring^</li^>^<li^>Summer^</li^>^<li^>Fall^</li^> ^</allowedSeasons^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo ^</SongDef^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo. >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^</SongDef^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo. >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo Added !sound_name!
)
echo ^</Defs^> >> "%mod_user_dir%\Songs_Gameplay.xml"
echo ^</Defs^> >> "%Songs_Gameplay_XML_path%\Songs_Gameplay.xml"
echo Songs_Gameplay.xml overwritten. After restarting the game, music will be added.
pause